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Starmade increase memory
Starmade increase memory










Take advantage of these tools wherever possible. With the advanced building tools, you can place symmetry planes anywhere you want, and even build multiple blocks in rows and clusters.

starmade increase memory

Use the symmetry plane and swap over to building on the other side of the ship if you can. If you can help it, avoid switching block orientations too many times. Always have a large open space around it so you don't spawn outside your ship when you get out. Try to place the core in the deepest part of the ship, behind lots of armor plating and components in all directions. Large numbers of smaller arrays have better total DPS for the number of blocks used, which is good if you prefer close combat and don't mind the penalty to projectile range and speed. A significant part of ship design is deciding the ratio between the number and size of these clusters, and, therefore, the number versus the quality of the projectiles. When multiple weapon modules are clustered together, you get a bonus to stats, but only one projectile/missile per cluster. The process of clustering weapons arrays and reactors creates gaps that shield generators are only too happy to fill. No matter where they are, they all provide the same effect. Shield dispersers don't need to be clustered at all.

starmade increase memory

You can also work your interior design around this, creating eye-catching conduits with glass paneling over them. Use thin rows of blocks to attach clusters together, if you have to.

starmade increase memory

Thrusters and power storage units need to all be attached together on a ship to get the largest efficiency bonus. The smaller the ship is, the more important efficient reactor design is. This means that if you build a ship large enough, you don't need to worry about their placement too much, and can arrange them in artistic shapes.

STARMADE INCREASE MEMORY FREE

When you get to about a million power regen, you're going to be packing reactors into any free space available just to squeeze out a tiny, tiny bit more power, paying no heed to their shape at all, because you don't get any bonus at that point. In the latest version, the reactor power bonus tapers off after a bit, following a logarithmic curve where you get an initial boost but eventually lose your bonus entirely. If you design for aesthetics, you're probably going to throw a lot of efficiency out the window. The most powerful vessels for their size look essentially like Borg Cubes. This is because you get exponential power bonuses for extending the external dimensions of clustered power modules. The game mechanics heavily favor rotationally-symmetric ships that are huge on all three axes.

starmade increase memory

Weapons arrays the mass of entire corvettes. Multiple spinal-mount guns that are just as powerful as the Odin's one. See that turret under the hangar? Battleships have upwards of six larger ones. You don't want to know what these folks classify as a "Battleship". Aesir's brochures refer to it as a "Light Expeditionary Frigate". It is more accurately defined as a mining survey and exploration ship armed for high-profile corporate security and interdiction missions, with a secondary function as an advertisement of Aesir's capabilities, and a tertiary function as an electronic warfare and command/control vessel. It's too ostentatious for a military vessel, where every ounce of unnecessary weight must be shaved off and protection around vital compartments greatly enhanced. It's got cavernous spaces, flower planters, lots of windows, and places where the hull gets almost dangerously thin. I mean it has a bunch of things that a warship of its size wouldn't have. Now, when I say that the Odin isn't a warship, I don't mean it isn't suited for battle.










Starmade increase memory